Assistant Game Designer
Guangdong Shenzhen Shenzhen
Job Description
responsibilities: 1. Design level content for word puzzle games, based on the preferences of European and North American players. 2. Conduct market research and analysis on word puzzle and casual games in the U.S. market, and adjust product design directions based on user feedback and market trends. 3. Assist the operations team in managing localization needs, such as language support tasks. requirements: 1. Native English speaker (preferably from the U.S., with preference also for the U.K., Canada, or Australia). Prior experience in game design is a plus. 2. Passionate about casual games, with extensive experience playing at least two casual games. Familiarity with word games is required. 3. Strong communication and execution skills, with the capacity to work under pressure.